Looking for Fael is a first-person puzzle game centered around a mysterious missing-person case.
It was officially released on Steam on July 16, 2026, published by ARTE France and developed by Swing Swing Submarine.
You play as someone searching for your missing roommate, Fael, after receiving a strange voice message claiming that Fael is lost.
As you investigate, your familiar apartment begins to multiply and transform into a series of strange, interconnected spaces filled with puzzles and mysteries.
In this guide, you’ll find the complete Looking for Fael Walkthrough, covering Chapters 1 through 4 with all the solutions you need to progress through the game.
Looking For Fael Walkthrough Chapter 1-4 Solution
Here is the complete Looking for Fael Walkthrough, covering Chapters 1 through 4 with all the puzzle solutions and steps needed to progress through the game.
Chapter 1: Prologue
Goal: Find out what happened to Fael and get the GameLeaf.
- Listen to the voicemail in the apartment.
- Search the apartment and inspect the photos and notes.
- Check the fridge for the Christmas card and birthday note.
- Go to the lobby and enter the 4-digit mailbox code:
1989. - Open the mailbox and collect the GameLeaf.
Chapter 2: Reality Shift 1
Goal: Use the GameLeaf to explore the Plants, Cinema, and Rainbow rooms.
- Dock the GameLeaf and solve the block puzzle.
- Explore the Plants room and complete the second GameLeaf puzzle to unlock the Cinema.
- In the Cinema, align the projectors and adjust their filters and angles.
- In the Rainbow room, rotate the mirrors to match the colored beams with their sensors.
- Combine the beams into white light to unlock the next door.
Chapter 3: Reality Shift 2
Goal: Complete the Workshop, Library, and Phone room puzzles.
Workshop
- Dock the GameLeaf at the frequency calibrator.
- Adjust the wave frequency and height to match the target pattern on the monitor.
Library
- Step on the pressure plates to identify which pillars they control.
- Move the pillars to create a staircase.
- Use the GameLeaf to lock the pillars in place and cross safely.
Phone Room
- Listen to the phones to find Fael’s audio logs.
- Use the numbers from Fael’s journals and Workshop clues to unlock the final gate.
Chapter 4: Reality Shift 3 & Ending
Goal: Solve the Pipes puzzle and reach Fael’s final terminal.
Pipes Room
- Dock the GameLeaf to view the pipe layout.
- Rotate the pipe sections to connect the input and output valves.
- Pull the main lever to activate the energy flow and power the portal.
Cosmos
- Enter the portal and navigate through the floating platforms.
- Reach the central platform and find Fael’s computer terminal.
- Activate the terminal and listen to Fael’s final monologue.
- Insert the GameLeaf into the terminal one last time to sync the logs and complete the game.
